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From detailed characters and props to jaw-dropping environments and worlds, 3ds Max® is the tool of choice for creating immersive gaming experiences and complex designs.
Create 3D props, vehicles, and characters with geometry based on vertices, edges, and faces.
Quickly build complex surfaces for cityscapes, forests, and landscapes using automated modeling.
Reduce design iterations with render-quality viewport previews of PBR materials and camera effects.
Make realistic objects with Physically Based Rendering, Open Shading Language, and Bake to Texture.
Render complex scenes and designs with Arnold for 3ds Max.
Easily share assets with support for file formats like glTF, USD, FBX, CAD formats, and more.
ENHANCED
Retopology tools
Enhance designs with uncompromising accuracy by automatically reconstructing polygonal mesh data into clean quad-based topology.
ENHANCED
Smart Extrude
Interactively extrude faces on 3D objects using flexible extrude operations like cut-through and overlap. Rebuild and stitch adjacent faces automatically.
Mesh and surface modeling
Create parametric and organic objects with polygon, subdivision surface, and spline-based modeling features.
ENHANCED
Modifier stack workflow
Conceptualize, iterate, and explore design ideas using a range of robust modifiers that are non-destructive and easy to use.
ENHANCED
Spline workflows
Create curved or angular 3D shapes using several intuitive spline tools.
ENHANCED
Open Shading Language (OSL) support
Using new or pre-existing OSL maps with any supported renderer, generate high-quality textures that display accurately in the viewport.
Bake to texture
Experience streamlined, intuitive, and fully scriptable texture baking with support for PBR (physically based rendering) materials, overrides, and OSL workflows.
Material editor
Add material finishes, change textures, and use vibrant colors to create photorealistic designs.
Lighting
Illuminate and enhance your scenes using photometric lights and standard lights.
ENHANCED
Integrated Arnold renderer
Use the Arnold GPU renderer to view scene changes in real time, including lighting, materials, and camera.
Interactive viewports
Reduce design iteration with render-quality viewport previews, displaying PBR materials and camera effects directly.
ActiveShade viewport
See your scene in a near-final rendering quality as you work.
Physical camera
Simulate real-life camera settings such as shutter speed, aperture, depth of field, and exposure.
Scene converter
Seamlessly change materials, lights, cameras, and renderers from one to another.
Character animation tools
Create procedural character animations and rigs with CAT (character animation toolkit), biped, and crowd tools.
ENHANCED
Motion paths
Preview and adjust animation paths directly in the viewport.
Realistic fluids
Create realistic behaviors and replicate gravity and collision effects for liquids like water, oil, and lava.
Particle flow effects
Produce sophisticated particle effects such as water, fire, spray, and snow.
Extensive plug-in library
Access hundreds of industry-leading, third-party plug-ins from our extensive community.
Software security
Use Safe Scene Script Execution to protect your work against malicious scripts that could be part of scene files. The Malware Removal functionality detects and removes known malicious scripts from scene files and start-up scripts.
Python 3
Get tighter pipeline integration with support for Python 3.
Pipeline integration support
Easily customize 3ds Max to fit your production pipeline needs.
Modern UI and workspaces
Create your own custom workspaces with a modern, responsive, high-DPI-ready user interface.
ENHANCED
glTF support
Publish assets from your 3ds Max scene to glTF for use in web applications, online stores, browser games, and other online outlets.